He passed over the lands of Azsuna and bid his felsteed to touch down. The land was still beautiful and lush — certainly by Westfall standards — but there was something faded about it in comparison to the splendor of Val’sharah, as well. Seryth reflected it matched his mood as he sent the felsteed down old roads, grass pushing up between the cobblestones. The land had once been inhabited by highborne, but no longer, their ruins still bearing the scars of the demons, who had destroyed the great civilization long ago. Continue reading “The Story of Seryth, Chapters 29 through to the Epilogue”
If the shard had always been inside of him, it had always been slowly corrupting him. The events at Thelsamar, even the tortured worgen and farmers in his past, made all too much sense. Even though he could lay the blame at the shard’s feet, he couldn’t get around the knowing that it was still him who had cast the spells, who had killed and hurt so many people.
Tharon claimed the same demon creatures that been attacking the forest were responsible for the Wild God’s malaise, and further confirmed that no Wild God would be able to help Seryth until the attacks abated. He also said he could tell Seryth was not what he seemed and hiding magic as dark as the horned kal’dorei — he called them satyrs — also wielded. Grudgingly, under this subtle threat, Seryth agreed to hunt the leaders of the satyr. Continue reading “The Story of Seryth, Chapters 22 – 25”
The loyal gryphon had brought him out of Jintha’Alor. A Farstrider had found the wounded beast stumbling through the Hinterlands forests and took it to Quel’Danil to be treated. More reluctantly, they had also brought Seryth along. Continue reading “The Story of Seryth, Chapters 19 – 21”
He was roused out of bed sometime in the middle of the night, however many weeks or months it was later. Vaguely, from a panicked courier, he heard they were being attacked. The elves put him on a courser, and it was all he could do to hang on as it charged through their attackers. He recognized pale skin and sickly countenances, like the elves of the doomed lodge in the Plaguelands. He couldn’t put two and two together though, trusting his escort to see him through the thick of the battle and away. Continue reading “Deleted Scene: Chapter 19 of Seryth’s Story”
After re-reading through the last chapter of Seryth’s Story (19 as of this post), I realized there were some changes I wanted to make to the direction of his storyline that’d require some retcons. It seemed like a perfect time to talk about why I’m experimenting with this technique, and some of the pitfalls and bloopers I’ve already run into while using it. Continue reading “Seryth’s Story: Commentary”
This one has actually been sitting around in my files as a sketch for a year or two. I’m particularly fond of the timing. Though I think this works in any magical setting, it’s based on my Windwalker Monk from World of Warcraft, Lahkin.
This is part of a Living Story Roleplay. Seryth is a character existing in the World of Warcraft, with whom I play through the game’s quests and world but add a different spin of my own creation on top. If you can find me ingame, you can also interact with Seryth yourself! (Note these interactions might not always make their way into the storyline, if only because they can be a pain to properly transcribe. You never know, though!)
Each chapter is headed by an image like this one. You can click on the chapter headings for a bigger image for easier reading, or find a transcription inside the image’s alt text.
The numbered buttons below allow you to navigate to different chapters contained in this post. Each post usually comprises a day’s questing and journaling, and the fully finished story will likely take up several of these; other posts can be found using the series menu, which should either be on the right side of your screen (if you’re on a PC) or at the bottom of the post past the comments section (if you’re on a phone).