There wasn’t really a good way to reword this one so as to be appropriate. Part of the humor of Dorasmus’ lines was the alliteration, and monkeys “fudging” a football just didn’t have the same effect. Yes, he really said that. Continue reading “Awkward”
Clicky the image for a bigger image. Continue reading “Tank’s Eulogy”
Here is Mirium and her infant son, Aubraan. This image was inspired by my writing a scene in which Aubraan was nomming on Mirium’s pauldron. Someone said I should draw it, so I did!
Getting the color balance on this one correct made me want to pull out my hair. The background started out as blue, then green, and now purple. I also had to over-saturate the characters’ skin tones so they would pop out properly among the rest of the busy picture.
This is one of the first pictures I attempted adding sun glow and reverse shadows to, too. If you see purple shadows on an object instead of a darker shadow of its normal color, that’s the reverse shadow effect.
If the future, I should probably remind myself to smooth out the shading.
I sketched this out while listening to a podcast. I did no clean-up on this image, just black sketch lines, followed by some color with an acrylic brush, followed by more acrylic brush in grayscale to create the impression of mountains, finished out with a gradient underneath it all.
There’s actually two backgrounds here: the top half is a mountain dropback, as if the Dragon Thing is lower down in the valley, while the bottom half is distant mountains, like the Dragon Thing is standing on another peak. I couldn’t decide which I liked better, so I did both!
A quick experiment, using some different brushes on Medibang Paint Pro to create an impressionistic background.
Fun fact: technically, this horse color can’t exist. The first hoof is a white sock on a chestnut. The back hoof is a bay or black. You can’t be chestnut and bay/black at the same time.
Because I can, I did.
(Animation test for a game I’m working on. No more spoilers than that!)
This one has actually been sitting around in my files as a sketch for a year or two. I’m particularly fond of the timing. Though I think this works in any magical setting, it’s based on my Windwalker Monk from World of Warcraft, Lahkin.
Hey, look what’s back! Continue reading “That Guy: Won’t Shaddap”
A quick little article for what was involved in putting together the Cut-Out Animation project! Continue reading “Cut-Out Animation: Special Edition”