This one has actually been sitting around in my files as a sketch for a year or two. I’m particularly fond of the timing. Though I think this works in any magical setting, it’s based on my Windwalker Monk from World of Warcraft, Lahkin.
Hey, look what’s back! Continue reading “That Guy: Won’t Shaddap”
This came out of a roleplay session, in which Ondolemar, a friend’s blood elf priest character, on the Cenarion Circle server of World of Warcaft, whipped out a magic gun to shoot his enemies with, rather than rely on something more mundane like a smite of the Light or whack to the head. The image was so clear in my mind’s eye that I had to draw it. Continue reading “Ondolemar”
This is a quick painting of what I imagine is a village somewhere in High Rock or in Skyrim’s Reach area. It’s inspired by a picture I took while on vacation in the Alps near Saint Bernard Pass.
And so our story begins…pending once Castlehurst writes it, of course.
This was a quick sketch/painting that I made as concept art for Tamriel Rebuilt and some related mod projects. Though there’s nothing really special about this scene (it’s pretty generic for fantasy wood elves), I used it to exercise my landscape techniques.
This one stretched my abilities. I had an image in my head of a dragonhawk rising out of the fire the like a bunch of orange-tinged smoke, and though it didn’t really turn out like that picture, I think it did…well, alright. Not only is the perspective strange on his beak, but the painting involved a lot of use of contrasts to show shadows and shininess better. If I were to redo him, I think I’d use more gray on his body so his wings and tail pop out more, and there’s a few lines in the inking and silhouette that I’d go over again.
But yes, this is once again Sky Darkener, Keelath’s dragonhawk. Rawr.